The name S̺àmà Bævæ Mudâ is derived from the Sylvin language, as S̺àmà Bævæ Mudâ was founded by Máldes, who was culturaly Warrenese.
Climate
S̺àmà Bævæ Mudâ has a yearly average temperature of 12°C (53°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a freezing -2°C (29°F). S̺àmà Bævæ Mudâ receives an average of 279 cm/y (109 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. S̺àmà Bævæ Mudâ covers an area of nearly 284 km2 (113 mi2), and an average elevation of 2592 m (8503 ft) above sea level.
Overview
S̺àmà Bævæ Mudâ was founded durring the early 14th century in summer of the year 1302, by Máldes. The establishment of S̺àmà Bævæ Mudâ was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding S̺àmà Bævæ Mudâ's construction back out of the project. Máldes pushed on reguardles, and S̺àmà Bævæ Mudâ was finished, but starts off as a terible place to live.
S̺àmà Bævæ Mudâ was built using the conventions of Warrenese durring the early 14th century. Naturaly, all settlmentss have their own look to them, and S̺àmà Bævæ Mudâ is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.
S̺àmà Bævæ Mudâ is was constructed arround several restrictive cobblestone mainstreets which cross one another at certain axies, with smaller streets branching off of them to premit acess to the many buildings deeper into the road network. The overall fashion is remenessent of a circulatory system, or other organic construct, and is quite effishent in its design. The city is the proud owner of a proper castle-style stone wall complete with all of the trimmings. It has towers, a moat, gatehouses, drawbridges, and even merticulationsshortsizeleadershipname.. The city's perhapse unnessisarily well built defences are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the citys defences.
A look around S̺àmà Bævæ Mudâ shows S̺àmà Bævæ Mudâ as a den of corruption. Birbes can be seen changing hands openly, such that it must be customary to do so and must have been for a long time. The locals have no fear, no annoyance at the state of things, it simply is. The city has another layer to it as well. Locals can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear S̺àmà Bævæ Mudâ places a lot of value on education and being a learned individual, or at least, faking it.
Civic Infrastructure
S̺àmà Bævæ Mudâ possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
S̺àmà Bævæ Mudâ has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
S̺àmà Bævæ Mudâ has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within S̺àmà Bævæ Mudâ. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for S̺àmà Bævæ Mudâ's parks.
S̺àmà Bævæ Mudâ has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within S̺àmà Bævæ Mudâ.
S̺àmà Bævæ Mudâ has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
S̺àmà Bævæ Mudâ has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
S̺àmà Bævæ Mudâ has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
S̺àmà Bævæ Mudâ has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
S̺àmà Bævæ Mudâ has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
S̺àmà Bævæ Mudâ has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
S̺àmà Bævæ Mudâ has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain S̺àmà Bævæ Mudâ's public wards, blessings, and other arcane systems.
S̺àmà Bævæ Mudâ has an Theological Academy which trains clergy in various arcane and theological topics required for their occupations.
S̺àmà Bævæ Mudâ possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. S̺àmà Bævæ Mudâ's grid is powered by an arcane means.
S̺àmà Bævæ Mudâ possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.
S̺àmà Bævæ Mudâ has a first rate hospital which caters to anyone in need of long term medical care.
S̺àmà Bævæ Mudâ has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
S̺àmà Bævæ Mudâ has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for S̺àmà Bævæ Mudâ's natural decorations nor waterways.
S̺àmà Bævæ Mudâ has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
S̺àmà Bævæ Mudâ has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
S̺àmà Bævæ Mudâ has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
S̺àmà Bævæ Mudâ is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
One or more crime bosses have a powerful influence within S̺àmà Bævæ Mudâ. They may control crime within the community itself, or they may use it simply as a safe haven from which to direct their minions elsewhere. Local law enforcement may know all about them, but lack the strength to confront them and their paid or intimidated henchmen.
S̺àmà Bævæ Mudâ's garrison was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.
In S̺àmà Bævæ Mudâ there are unidentifiable people in the fog, but it seems to be okay.
The Ramidreju near S̺àmà Bævæ Mudâ are known to be more aggressive than normal.
S̺àmà Bævæ Mudâ's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves reenactments to channel Transmutation energies of tier 3 via throat singing.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 139
Farmers: 187
Farm Laborer: 355
Hunters: 217
Milk Maids: 172
Ranchers: 83
Ranch Hands: 179
Shepherds: 172
Farmland: 272546 m2
Cattle and Similar Creatures: 16865
Poultry: 202386
Swine: 13492
Sheep: 674
Goats: 134
Horses, Mounts, and Beasts of Burden: 6746
Craftsmen
Arms and Toolmakers: 137
Blacksmiths: 149
Bookbinders: 86
Buckle-makers: 91
Cabinetmakers: 143
Candlemakers: 249
Carpenters: 245
Clothmakers: 177
Coach and Harness Makers: 74
Coopers: 172
Copper, Brass, Tin, Zinc, and Lead Workers: 93
Copyists: 64
Cutlers: 55
Fabricworkers: 146
Farrier: 345
Furriers: 43
Glassworkers: 224
Gunsmiths: 148
Harness-Makers: 62
Hatters: 136
Hosiery Workers: 48
Jewelers: 75
Leatherwrights: 164
Locksmiths: 68
Matchstick makers: 110
Musical Instrument Makers: 92
Painters, Structures and Fixtures: 87
Paper Workers: 93
Plasterers: 89
Pursemakers: 118
Roofers: 73
Ropemakers: 66
Rugmakers: 64
Saddlers: 124
Scabbardmakers: 148
Scalemakers: 70
Scientific, Surgical, and Optical Instrument Makers: 43
Sculptors, Structures and Fixtures: 64
Shoemakers: 64
Soap and Tallow Workers: 245
Tailors: 408
Tanners: 88
Upholsterers: 99
Watchmakers: 92
Weavers: 224
Whitesmiths: 53
Merchants
Adventuring Goods Retellers: 47
Arcana Sellers: 47
Beer-Sellers: 88
Booksellers: 107
Butchers: 172
Chandlers: 182
Chicken Butchers: 175
Entrepreneurs: 68
Fine Clothiers: 187
Fishmongers: 164
Florists: 39
Potion Sellers: 118
Resellers: 259
Spice Merchants: 92
Wine-sellers: 140
Wheelwright: 102
Woodsellers: 65
Service workers
Bakers: 421
Barbers: 364
Coachmen: 100
Cooks: 269
Doctors: 151
Gamekeepers: 108
Grooms: 59
Hairdressers: 217
Healers: 175
Housekeepers: 198
Housemaids: 396
House Stewards: 187
Inns: 65
Laundry maids: 127
Maidservants: 232
Nursery Maids: 118
Pastrycooks: 224
Restaurateur: 293
Tavern Keepers: 293
Specialized Laborer
Ashworkers: 91
Bleachers: 60
Chemical Workers: 38
Coal Heavers: 134
In-Town Couriers: 156
Long Haul Couriers: 149
Dockyard Workers: 134
Gas Workers: 32
Hay Merchants: 56
Leech Collectors: 170
Millers: 153
Miners: 160
Oilmen and Polishers: 97
Postmen: 143
Pure Finder: 85
Skinners: 182
Sugar Refiners: 38
Tosher: 112
Warehousemen: 210
Watercarriers: 158
Watermen, Bargemen, etc.: 182
Skilled Laborers
Accountants: 83
Alchemist: 97
Clerk: 140
Dentists: 67
Educators: 175
Engineers: 99
Gardeners: 66
Mages: 52
Plumbers: 69
Pharmacist: 84
Professors: 29
Scientists: 49
Wizards: 29
Civil Servants
Adventurers: 62
Bankers: 95
Civil Clerks: 153
Civic Iudex: 77
Consultants: 44
Exorcist: 153
Fixers: 84
Kami Clerk: 145
Landlords: 139
Lawyers: 88
Legend Keepers: 110
Militia Officers: 518
Monks, Monastic: 182
Monks, Civic: 187
Historian, Oral: 153
Historian, Textual: 81
Policemen, Sheriffs, etc.: 160
Priests: 293
Rangers: 91
Rat Catchers: 104
Scholars: 105
Spiritualist: 116
Slayers: 38
Storytellers: 254
Military Officers: 224
Cottage Industries
Brewers: 204
Comfort Services: 240
Enchanters: 74
Herbalists: 76
Jaminators: 210
Needleworkers: 259
Potters: 112
Preserve Makers: 210
Quilters: 96
Seamsters: 337
Spinners: 192
Tinker: 78
Weaver: 177
Artists
Actors: 69
Architects: 26
Bards: 110
Costumers: 41
Dancers: 79
Drafters: 42
Engravers: 54
Fine Furniture Carpenters: 33
Glaziers: 72
Inlayers: 67
Musicians: 182
Painters, Art: 34
Playwrights: 71
Sculptors, Art: 59
Wood Carvers: 224
Writers: 232
Produce Industries
Butter Churners: 204
Canners: 217
Cheesmakers: 232
Ice Merchants: 29
Millers: 132
Picklers: 122
Smokers: 85
Stockmakers: 73
Tobacconists: 102
Tallowmakers: 164
25377 of S̺àmà Bævæ Mudâ's population work within a Foundational Occupation.
1365 work in Agriculture
5708 work as Craftsmen
2052 work as Merchants
3997 work as Service Workers
2540 work as General Laborers
1039 work as Skilled Laborers
3656 work as Civil Servants
2265 work in Cottage Industries
1395 work as Artists
1360 work in Produce Industries
40736 of S̺àmà Bævæ Mudâ's population do not work in a formal occupation, but do contribute to the local economy. 1349 (2%) are noncontributers.
Points of Interest
POI
History
In time immemorial, reportedly some time during the late 2nd century the Kami blessed the town with wealth for a year and a day. One of S̺àmà Bævæ Mudâ's local festivals commemorates this miracle.